Description
Number of Levels: 3,600
Game Description:
In *Tidal Brick Sea*, bricks undulate up and down like ocean waves, with a vertical range of half a brick’s height between the peaks and troughs. The ball’s reflection angle varies slightly depending on the height at which it strikes a brick; you must anticipate the bricks’ movement phase to hit them at the right moment.
Across the 3,600 levels, the wave amplitude, frequency, and direction constantly shift. The first 900 levels feature slow, steady waves; levels 900–1,900 introduce multiple wave sources, creating complex interference patterns in the brick formations; levels 1,900–2,700 add “shattering waves,” where bricks briefly split into two smaller ones at the wave’s peak; and levels 2,700–3,600 feature “stasis zones” where wave motion halts, disrupting the established rhythm.
You have 5 seconds to observe the wave pattern before each level begins. You can use the “Phase Lock” skill—available three times per level—to temporarily freeze your targeted brick for 2 seconds. The ball produces different tones when striking bricks at different heights, aiding your judgment. The physics simulation includes an approximation of fluid resistance: the faster the bricks move, the more energy the ball loses upon impact. 3,600 levels—come dance with the waves.





