Description
Number of Levels: 5,000
Game Description:
In *String-Vibe Brick Grid*, bricks are interconnected by “energy strings,” forming a vast network. When the ball strikes a brick, vibrations travel along the strings to adjacent bricks, inflicting damage. The transmission distance and signal decay depend on the length of the strings. You must utilize these string-based vibrations to destroy bricks remotely, without needing to strike every single brick directly.
Across the 5,000 levels, the network topologies vary, featuring tree-like structures, mesh grids, ring formations, and more. In the first 1,600 levels, string vibrations decay slowly; from levels 1,600 to 3,000, decay is rapid, requiring precise propagation paths; levels 3,000 to 4,200 introduce “Resonance Strings” that amplify damage during propagation; levels 4,200 to 5,000 feature “Broken Strings,” requiring the ball to hit “Connector Bricks” to repair them.
You can use an “Amplifier” once per level to double the propagation distance of the next vibration (usable 3 times). Destroying 5 bricks in a row via vibration triggers a “Network-wide Shock,” dealing 1 point of damage to all connected bricks. The physics simulation models vibration propagation speed rather than instantaneous transmission, requiring you to anticipate timing. 5,000 levels—chain your way to victory with vibrations.





