Description
Number of Levels: 3,000
Game Description:
In *Perpetual Shards*, bricks move slowly and self-repair; every 5 seconds, any unbroken brick regains 1 point of durability. Consequently, you must clear the board quickly or strike key bricks with precision. Bricks have a base durability of 1–3 points, while some “Elite” bricks have 5 points.
The 3,000 levels are divided into six chapters, each containing 500 levels. In the first 500 levels, brick movement is slow and repair frequency is low; from levels 501 to 1,500, movement speed and repair frequency increase. Levels 1,501–2,500 introduce “Shield Generator” bricks—if not destroyed first, other bricks will periodically gain shields. Levels 2,501–3,000 feature “Splitting Bricks” that divide into two smaller bricks upon being hit.
Before each level, you can choose a “Playstyle”: Heavy Strike (damage per hit +1, but speed -20%) or Rapid Attack (speed +20%, but damage halved). Different playstyles suit different levels. The physics engine includes collisions between bricks; if two moving bricks collide, their movement directions change. 3,000 levels requiring a balance between speed and damage.





